1、求工業設計相關的外文翻譯,要中文和英文都有的,畢業設計用3000字以上
童鞋你好!
這個估計需要自己搜索了!
網上基本很難找到免費給你服務的!
我在這里給你點搜索國際上常用的外文資料庫:
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❶ISI web of knowledge Engineering Village2
❷Elsevier SDOL資料庫 IEEE/IEE(IEL)
❸EBSCOhost RSC英國皇家化學學會
❹ACM美國計算機學會 ASCE美國土木工程師學會
❺Springer電子期刊 WorldSciNet電子期刊全文庫
❻Nature周刊 NetLibrary電子圖書
❼ProQuest學位論文全文資料庫
❽國道外文專題資料庫 CALIS西文期刊目次資料庫
❾推薦使用ISI web of knowledge Engineering Village2
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中文翻譯得自己做了,實在不成就谷歌翻譯。
弄完之後,自己閱讀幾遍弄順了就成啦!
學校以及老師都不會看這個東西的!
外文翻譯不是論文的主要內容!
所以,很容易過去的!
祝你好運!
2、工業設計畢業設計外文參考文獻哪位大蝦能幫幫我?
[1] 【英】萊夫特瑞;歐美工業設計5大材料頂尖創意;上海人民美術出版社,2007-1
[2] 【丹】阿德里安•海斯;西方工業設計300年;吉林美術出版社,2003-3
3、工業設計(Instrial Design)專業的外文翻譯,字數要求3000-5000,英文+中文,不容易在大型網站搜到的
上面一幫2B 要幫就直接發嘛!Q你個毛~ 。 我發幾分給你 有三份是原文 在外國工業設計網上找的,11年12年剛發表的 絕對在國內網上搜不到 內容我看了 也試著翻譯了一下 不適很難 認真翻譯 一天搞定 但這個外文翻譯可以不認真 導師也說過了 我教你吧 把這些英文直接用百度翻譯翻出來,復制下來,直接改復制好的,讓語句通順點就好了 以前的學長都是這么過的 我們這一屆都這樣 我這是剩下的三篇,還有一篇是我之前在豆丁網上下的 ,實在不想翻譯,你把這篇文章的前面一段英文改成其它出處的一端,後面的都不用管。你可以問你老師~ 「文獻翻譯 一段一段的翻譯, 有些段不是同一篇文章的 可以不可以?」 她絕對說可以 然後 你就按照我說的去做吧~ 好運~ 發你郵箱了!
4、請問有沒有關於工業設計 燈具設計方面的外文文獻和翻譯 謝謝
我有 整個設計 展板論文的都有。---代做工業設計畢業設計。
5、跪求工業設計外文翻譯,2000單詞以上,謝謝
1Instrial design and proct relations
1995 -1997, created the Apple personal computer company in the stock market continued to decline times, too, were several acquisitions. Companies had requested the original Apple CEO Steve Qiaobusi back. 1998 Apple computer company officially launched a brand-new release of the Apple iMac computer concepts, the traditional separation between the server PC, monitors and integrated box, and discarded the rice yellow line frames, with translucent warrants, five colors of colour frames. Despite the iMac in technology and skills are not too happy, and prices higher than other computers hundreds dollars, but the procts on the market, has been warmly welcomed in the United States, when almost every 15 seconds one iMac was sold, Apple stock with the rapid rise, setting off an unprecedented instry boom. September 1998, the U.S. market research company PC Data authority statistics show that : listed only in the end of August l7 days iMac rapidly among American computer market size No. 2. December 1998, PC Data reports : in the U.S. retail market in November 1998 and two ranking order, the high top, with an estimated total U.S. PC sales of 7.1% and total income 8.2% of total retail. According to estimates, instrial appearance every dollar invested, can bring about 1,500 U.S. dollars of income. Japanese company Hitachi is more convincing data, the company each additional 100 billion yen in sales revenue, the role of instrial design as 51%, and the transformation of the role of equipment only 12%. We have seen the market rise, and, more importantly, we see many enterprises in the market, causing storms. While some enterprises, some enterprises to grow. The secret? Because of the dynamics of the environment and long-term business objectives based on real understanding of what is the real core procts can create their core procts, how to make their own core procts to achieve their own values. This is before every enterprise in the world before some of the most realistic, is the world's best successful enterprise solution, of course, is all our enterprises should address one of the largest. Only solve the problem, so that our businesses can truly out of the current deadlock, but also enable the modern enterprise mechanism in the Chinese enterprises to take root and my business really grow in size and strength. Market competition determine any enterprise can only continue to strive to continuously advance, otherwise one day be replaced by other competitors, the community was abandoned. This requires enterprises only continuous innovation. Now sense throughout all levels of proct innovation is no longer confined to technical innovation, image innovation, but has entered a new era of standards. Whoever grasps the design standards, grasps the market, the lack of innovation will always be at the bottom of the world. From the procts proced by the development process of decline in the birth of one of the initial procts are mainly technical standards competition, open technical standards competition, and occupied a consumer market psychology. In a permanent, mainly in the use of saturation comfort, appearance, and post-sales service and proct costs in the competition emphasizes personalized consumption, the volume of excess of the needs of consumers for procts increasingly detailed. Simple packaging, crude appearance, will be unable to attract the eyes of consumers. Today, in addition to the commodity value of the cost of materials, labour costs, equipment depreciation and the cost of transport and other physical "hard" value, it also includes technical novelty, relevance, quality procts overall design, after-sale services and procts, such as intangible cultural "soft" values, with the consumption of renewal and the continued development of the market, soft value in the proportion of the value of goods is increasing. Same procts, same function, the same proction costs, e to differences in design may make the price difference times. Therefore, the design of a proct is not enterprise general relevance. Proct life and the value of life procts with business interests are inseparable. This decision is a proct of life it can bring to the enterprise profits when procts can not bring profits to the enterprise, the procts will come to the time of the withdrawal from the stage of history. Short proct life, may lead to loss of enterprises, so that enterprises carried a heavy debt burden. Therefore, its social value may also smaller. Now the market e to technical update pace of change and the concept of accelerated consumption, proct life graally shortened. So how to extend the life of procts is an issue we need to address. Good design can be appropriately extended proct lifetime, and ensure appropriate returns. 1) Strengthening the protection and high-tech inventions and patents further escalation. As has been said, technology shorten proct life, but we can extend the proct life of the technical approach? Is is impeding social progress? I think every one of the enterprises have no such super capacity addition and the overall trend of social acceptance, is to be eliminated sooner or later. We want to look carefully, they would understand the various causes. There are a lot of high-tech, created, in the shortest possible time will be interpreted, thereby procing many of the deformation techniques similar version bypass patent barriers to enter the market. Like weeds, look at the world. This will promote competition, forcing the market quickly to saturation period, profitability will quickly decline. For its patented technology technical protection is very necessary. We welcome legitimate market competition, but our market's poor, a full understanding of a self-protection. But for the legitimate competition, we should continually tap the potential of technology and continuously upgrade it and improve it and make it progressive advances, and always maintain high profit margins. This is what we should strive to achieve through the design. 2) appearance with personality, rich cultural details. This should also fall within the patent technology, but in view of a profit contribution in the process prominent role, we will separate it. Companies from Apple examples, we can clearly see that when technology into relatively stable, good proct image stability will allow us to the same, higher than the instry average profit returns, and this will extend the proct life alternative. 3) to rece costs. Continuous cost rection, which is the process of proction enterprises in the constant search for improved focus is the eternal topic. Only rece costs, increase profits can be achieved, can occupy the dominant position in the market competition. Moreover, the centrality of innovation in technology innovation, proct innovation and technology innovation is the pilot with the necessary conditions to craft innovative proct innovation. Therefore, we once again deepened the understanding of the importance of instrial design. Dolcn.com It is the driving force behind the development of instrial design in harmony (technology, culture, image, as a result of, the cost of reunification) unremitting pursuit. This pursuit is spontaneous, natural. It is this desire for harmony with the quest for socio-economic development has become a strong driving force. That science and technology are our proctivity, because it can promote social and economic development. In the history of mankind, with their high-tech instrial design is the bridge is the link between business and consumers. At the same time, instrial design also promote competition in the market, linking technology and markets, and create good procts and the media, was the difference in the commodity and create high value-added and create new markets for the sub-market, rece costs. Increasing competition in a globalized economy, the instrial design is becoming an important business resources. "Instrial design can become important to the enterprise resources, and promote the economic and social development, mainly in the people not only meet the growing material needs but also to meet people's spiritual needs. Secondly, the instrial design brought about, not only the entire spirit and the enjoyment and, more importantly, it can change people's way of life. Instrial design is the intended purpose and concepts specific, entity, means it is the economic activities of the first building process. Its essence was to be art activities for the economic construction of the ideas and planning. Generally speaking, this was conceived and planned progress, development, and even advance. In this sense, and on instrial design is a driving force for promoting social development. But in the eyes of a considerable part of the enterprise, instrial design proct designs become full. Only a good proct is not enough money beauty lifetime, instrial architects need not only imaginative, more importantly, to enable consumers to enjoy the procts in the entire process more comfortable, safe, convenient, economical, operational interface more humane, more friendly. One can pick the care of patients who use wheelchairs may be more convenient, a delicate the Luminous remote control device will make people more relaxed watching television. Using waste paper recycling furniture and more environmentally friendly. Great to aircraft manufacturing, small to Tixu design, instrial design is the essence of human-centred. Instrial designers to really meet social trends, the technology now truly meet the needs of society : 1) the use of microelectronics technology and the development of new materials, new technology enabled people to use as a trend. 2) people's lives, and patterns of the rich diversity and subtle meaning. People are increasingly seeking independent living, the pursuit of personality play at the same time would like to have emotional exchanges, the spirit of enjoyment. 3) environmental issues to create a diversification value in the design, attention to efforts to make these values in the human, social, environmental harmony between the lines of each other always, trying to find their common areas. Only then can we set our own true instrial designer image if instrial designers can achieve people-oriented design concept, the only way designers can truly serve the instrial community.
6、求:工業設計 或仿生學方面的外文文獻和裡面的精彩章節
仿生學】
仿生學是研究生物系統的結構和性質以為工程技術提供新的設計思想及工作原理的科學。
仿生學一詞是1960年由美國斯蒂爾根據拉丁文「bios」(生命方式的意思)和字尾「nlc」(「具有……的性質」的意思)構成的。
仿生學(bionics)在具有生命之意的希臘語bion上,加上有工程技術涵義的ics而組成的詞。大約從1960年才開始使用。生物具有的功能迄今比任何人工製造的機械都優越得多,仿生學就是要在工程上實現並有效地應用生物功能的一門學科。例如關於信息接受(感覺功能)、信息傳遞(神經功能)、自動控制系統等,這種生物體的結構與功能在機械設計方面給了很大啟發。可舉出的仿生學例子,如將海豚的體形或皮膚結構(游泳時能使身體表面不產生紊流)應用到潛艇設計原理上。仿生學也被認為是與控制論有密切關系的一門學科,而控制論主要是將生命現象和機械原理加以比較,進行研究和解釋的一門學科。
蒼蠅,是細菌的傳播者,誰都討厭它。可是蒼蠅的楫翅(又叫平衡棒)是「天然導航儀」,人們模仿它製成了「振動陀螺儀」。這種儀器目前已經應用在火箭和高速飛機上,實現了自動駕駛。蒼蠅的眼睛是一種「復眼」,由30O0多隻小眼組成,人們模仿它製成了「蠅眼透鏡」。「蠅眼透鏡」是用幾百或者幾千塊小透鏡整齊排列組合而成的,用它作鏡頭可以製成「蠅眼照相機」,一次就能照出千百張相同的相片。這種照相機已經用於印刷製版和大量復制電子計算機的微小電路,大大提高了工效和質量。「蠅眼透鏡」是一種新型光學元件,它的用途很多。
自然界形形色色的生物,都有著怎樣的奇異本領?它們的種種本領,給了人類哪些啟發?模仿這些本領,人類又可以造出什麼樣的機器?這里要介紹的一門新興科學——仿生學。
仿生學是指模仿生物建造技術裝置的科學,它是在本世紀中期才出現的一門新的邊緣科學。仿生學研究生物體的結構、功能和工作原理,並將這些原理移植於工程技術之中,發明性能優越的儀器、裝置和機器,創造新技術。從仿生學的誕生、發展,到現在短短幾十年的時間內,它的研究成果已經非常可觀。仿生學的問世開辟了獨特的技術發展道路,也就是向生物界索取藍圖的道路,它大大開闊了人們的眼界,顯示了極強的生命力。
7、求哥哥姐姐給篇產品設計的外文文獻及翻譯
http://books.google.com.sg/books?hl=en&id=gwsnEI3DVTQC&dq=proct+design&printsec=frontcover&source=web&ots=2MDz4PeZWS&sig=7Nm5cOaCKVshqRRdRVhfLHwv4KY
http://books.google.com.sg/books?hl=en&id=Knx050vBl4wC&dq=proct+design&printsec=frontcover&source=web&ots=wtPG2YWFK3&sig=WGrYaKL7e20zd_L--PHx9shBMPE
http://books.google.com.sg/books?hl=en&id=ZcyaWeick-YC&dq=proct+design&printsec=frontcover&source=web&ots=7-KJhtwTeH&sig=iymUL7Rabk9xWGnCy4fxr4ToTbs
產品設計
Proct design can be defined as the idea generation, concept development, testing and manufacturing or implementation of a proct (physical object or service). Proct Designers conceptualize and evaluate ideas, making them tangible through procts in a more systematic approach. The role of a proct designer encompasses many characteristics of the marketing manager, proct manager, instrial designer and design engineer.
The term is sometimes confused with instrial design, which defines the field of a broader spectrum of design activities, such as service design, systems design, interaction design as well as proct design.[citation needed] The role of the proct designer combines art, science and technology to create tangible three-dimensional goods. This evolving role has been facilitated by digital tools that allow designers to communicate, visualize and analyze ideas in a way that would have taken greater manpower in the past.
Skills needed
Proct designers are equipped with the skills needed to bring procts from conception to market. They should have the ability to manage design projects, and subcontract areas to other sectors of the design instry. Aesthetics is considered important in Proct Design but designers also deal with important aspects including technology, ergonomics, usability, human factors and material technology.
As with most of the design fields the idea for the design of a proct arises from a need and has a use. It follows a certain method and can sometimes be attributed to more complex factors such as association and telesis. Also used to describe a technically competent proct designer or instrial designer is the term Instrial Design Engineer. The Cyclone vacuum cleaner inventor James Dyson for example could be considered to be in this category (see his autobiography Against The Odds, Pub Thomson 2002)
8、求一篇關於工業設計或者關於藝術方面的英文文獻
你好, foreknown
下文從工業設計屬性出發,講到發展進程,立法權益保護還有產品設計的相關內容,字數有限,希望能多給你參考,期望能幫得上你。
Instrial design is an applied art whereby the aesthetics and usability of mass-proced procts may be improved for marketability and proction. The role of an Instrial Designer is to create and execute design solutions towards problems of form, usability, user ergonomics, engineering, marketing, brand development and sales.
The term "instrial design" is often attributed to the designer Joseph Claude Sinel in 1919 (although he himself denied it in later interviews) but the discipline predates that by at least a decade. Its origins lay in the instrialization of consumer procts. For instance the Deutscher Werkbund, founded in 1907 and a precursor to the Bauhaus, was a state-sponsored effort to integrate traditional crafts and instrial mass-proction techniques, to put Germany on a competitive footing with England and the United States.
Definition of instrial design
Water kettle designed by Peter Behrens in 1909
A Braun stereo
Vox Phantom guitar, 1962General Instrial Designers are a cross between an engineer and an artist. They study both function and form, and the connection between proct and the user. They do not design the gears or motors that make machines move, or the circuits that control the movement, but they can affect technical aspects through usability design and form relationships. And usually, they partner with engineers and marketers, to identify and fulfill needs, wants and expectations.
In Depth "Instrial Design (ID) is the professional service of creating and developing concepts and specifications that optimize the function, value and appearance of procts and systems for the mutual benefit of both user and manufacturer" according to the IDSA (Instrial Designers Society of America).
Design, itself, is often difficult to define to non-designers because the meaning accepted by the design community is not one made of words. Instead, the definition is created as a result of acquiring a critical framework for the analysis and creation of artifacts. One of the many accepted (but intentionally unspecific) definitions of design originates from Carnegie Mellon's School of Design, "Design is the process of taking something from its existing state and moving it to a preferred state." This applies to new artifacts, whose existing state is undefined and previously created artifacts, whose state stands to be improved.
According to the (Chartered Society of Designers) design is a force that delivers innovation that in turn has exploited creativity. Their design framework known as the Design Genetic Matrix (TM) determines a set of competences in 4 key genes that are identified to define the make up of designers and communicate to a wide audience what they do. Within these genes the designer demonstrates the core competences of a designer and specific competences determine the designer as an 'instrial designer'. This is normally within the context of delivering innovation in the form of a three dimensional proct that is proced in quantity. However the definition also extends to procts that have been proced using an instrial process.
According to the ICSID, (International Council of Societies of Instrial Design) "Design is a creative activity whose aim is to establish the multi-faceted qualities of objects, processes, services and their systems in whole life-cycles. Therefore, design is the central factor of innovative humanization of technologies and the crucial factor of cultural and economic exchange."
Process of design
Although the process of design may be considered 'creative', many analytical processes also take place. In fact, many instrial designers often use various design methodologies in their creative process. Some of the processes that are commonly used are user research, sketching, comparative proct research, model making, prototyping and testing. These processes can be chronological, or as best defined by the designers and/or other team members. Instrial Designers often utilize 3D software, Computer-aided instrial design and CAD programs to move from concept to proction. Proct characteristics specified by the instrial designer may include the overall form of the object, the location of details with respect to one another, colors, texture, sounds, and aspects concerning the use of the proct ergonomics. Additionally the instrial designer may specify aspects concerning the proction process, choice of materials and the way the proct is presented to the consumer at the point of sale. The use of instrial designers in a proct development process may lead to added values by improved usability, lowered proction costs and more appealing procts. However, some classic instrial designs are considered as much works of art as works of engineering: the iPod, the Jeep, the Fender Stratocaster, the Coke bottle, and the VW Beetle are frequently-cited examples.
Instrial design also has a focus on technical concepts, procts and processes. In addition to considering aesthetics, usability, and ergonomics, it can also encompass the engineering of objects, usefulness as well as usability, market placement, and other concerns such as section, psychology, desire, and the emotional attachment of the user to the object. These values and accompanying aspects on which instrial design is based can vary, both between different schools of thought and among practicing designers.
Proct design and instrial design can overlap into the fields of user interface design, information design and interaction design. Various schools of instrial design and/or proct design may specialize in one of these aspects, ranging from pure art colleges (proct styling) to mixed programs of engineering and design, to related disciplines like exhibit design and interior design, to schools where aesthetic design is almost completely subordinated to concerns of function and ergonomics of use (the so-called functionalist school)。
Instrial design rights
Instrial design rights are intellectual property rights that protect the visual design of objects that are not purely utilitarian. An instrial design consists of the creation of a shape, configuration or composition of pattern or color, or combination of pattern and color in three dimensional form containing aesthetic value. An instrial design can be a two- or three-dimensional pattern used to proce a proct, instrial commodity or handicraft.
Under the Hague Agreement Concerning the International Deposit of Instrial Designs, a WIPO-administered treaty, a procere for an international registration exists. An applicant can file for a single international deposit with WIPO or with the national office in a country party to the treaty. The design will then be protected in as many member countries of the treaty as desired. Design rights started in the United Kingdom in 1787 with the Designing and Printing of Linen Act and have expanded from there.
Legislations
India
India's Design Act, 2000 was enacted to consolidate and amend the law relating to protection of design and to comply with the articles 25 and 26 of TRIPS agreement. The new act, (earlier Patent and Design Act, 1911 was repealed by this act) now defines "design" to mean only the features of shape, configuration, pattern, ornament, or composition of lines or colours applied to any articlewhether in two or three dimensional, or in both forms, by any instrial process or means, whether manualal or mechanical or chemical, separate or combimed, which in the finished article appeal to and are judged solely bt the eye; but does not include any mode or principle of construction.
Canada
Canada's instrial design act affords ten years of protection to instrial designs that are registered; there is no protection if the design is not registered. The Instrial Design Act (R.S., c. I-8) defines "design" or "instrial design" to mean features of shape, configuration, pattern or ornament and any combination of those features that, in a finished article, appeal to and are judged solely by the eye.
During the existence of an exclusive right, no person can "make, import for the purpose of trade or business, or sell, rent, or offer or expose for sale or rent, any article in respect of which the design is registered." The rule also applies to kits and substantial differences are in reference to previously published designs.
United Kingdom
In addition to the design protection available under Community designs, UK law provides its own national registered design right and an unregistered design right. The unregistered right, which exists automatically if the requirements are met can last for up to 15 years. The registered design right can last up to 25 years subject to the payment of maintenance fees。
United States
U.S. design patents last fourteen years from the date of grant and cover the ornamental aspects of utilitarian objects. Objects that lack a use beyond that conferred by their appearance or the information they convey, may be covered by copyright -- a form of intellectual property of much longer ration that exists as soon as a qualifying work is created. In some circumstances, rights may also be acquired in trade dress, but trade dress protection is akin to trademark rights and requires that the design have source significance or "secondary meaning." It is useful only to prevent source misrepresentations; trade dress protection cannot be used to prevent others from competing on the merits.
Proct design
Proct design can be defined as the idea generation, concept development, testing and manufacturing or implementation of a physical object or service. Proct Designers conceptualize and evaluate ideas, making them tangible through procts in a more systematic approach. The role of a proct designer encompasses many characteristics of the marketing manager, proct manager, instrial designer and design engineer.
The term is sometimes confused with instrial design, which defines the field of a broader spectrum of design activities, such as service design, systems design, interaction design as well as proct design.[citation needed] The role of the proct designer combines art, science and technology to create tangible three-dimensional goods. This evolving role has been facilitated by digital tools that allow designers to communicate, visualize and analyze ideas in a way that would have taken greater manpower in the past.
Skills needed
Proct designers are equipped with the skills needed to bring procts from conception to market. They should have the ability to manage design projects, and subcontract areas to other sectors of the design instry. Aesthetics is considered important in Proct Design but designers also deal with important aspects including technology, ergonomics, usability, stress analysis and materials engineering.
As with most of the design fields the idea for the design of a proct arises from a need and has a use. It follows a certain method and can sometimes be attributed to more complex factors such as association and telesis. Also used to describe a technically competent proct designer or instrial designer is the term Instrial Design Engineer. The Cyclone vacuum cleaner inventor James Dyson for example could be considered to be in this category (see his autobiography Against The Odds, Pub Thomson 2002).
Application
Some companies or indivials have particularly strong feel for developing new procts than others. In the modern world these include especially technological companies like iRobot, Google or Nokia. Many proct designers are strategic assets to companies that need to maintain a competitive edge in innovation.